Corrupted Zone Schedule
Click a damage type to hide zones where monsters are immune to it. Toggle Infinity to show which fire/cold/lightning immunities can be broken (resistance ≤ 117).
Filter individual zones (37 zones)
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Detailed zone ranking
Zone rankings for S13 BETA Corrupted Zones. Tier descriptions are listed below.
| Area name | Tier | Act | Notes |
|---|---|---|---|
| Red Portals | TOP | A5 | Best Areas by far, great density, Insignia was already one of the better farms in the game |
| River of Flame | TOP | A4 | City of the Damned has a waypoint, and the density is insane, River of Flame is fine, but i'd focus on City |
| Flayer Jungle | TOP | A3 | Crazy density |
| Spider Forest | TOP | A3 | Crazy density |
| Great Marsh | TOP | A3 | Crazy density |
| Far Oasis | TOP | A2 | Maggot Lair is one of the best Area, but getting there is fine since Far Oasis is pretty good |
| Sewer/Palace | TOP | A2 | Ignore Sewer, Palace has crazy density |
| Nihlathak's | GOOD | A5 | Density is fine, Key drops are good |
| Frozen River | GOOD | A5 | Frozen river has crazy density and great mob type, would be ranked higher if not for Crystalline being mid at best |
| Kurast Bazaar | GOOD | A3 | Ruined Temple and Disused Fane are both great, Bazaar is fine |
| Arcane Sanctuary | GOOD | A2 | Mid density, AMAZING MOB TYPE, keys |
| Tombs | GOOD | A2 | Great Density in both tombs and Canyon |
| Dry Hills | GOOD | A2 | Hall of the dead has good density, and keys |
| Travincal | GOOD | A3 | Ruined Fane and Disused Reliquary have great density, getting there is also good, ignore council |
| Ancient's Way | C | A5 | Icy cellar by itself would be ranked higher, but getting there sucks, and so does Ancient Tunnels |
| Throne | C | A5 | Feels basically the same as previous season, so still good |
| Plains of Despair | C | A4 | Mob type in Outer Steppes are mid, density is fine, keys are good |
| Chaos Sanctuary | C | A4 | Better than regular chaos, but that's about it |
| Rocky Waste | C | A2 | Both Rocky Waste and Stony Tomb are pretty good, nothing crazy |
| The Pit | C | A1 | Pit is good, and the way there is fine |
| Cold Plains | C | A1 | Cave is good, Cold Plains is decent, should kill countess for key drop |
| Black Marsh | C | A1 | Black marsh density changes a lot depending on the spawn, The Hole is pretty good |
| Dark Wood | C | A1 | Dark Wood is decent and so is Underground Pass |
| Inner Cloister | C | A1 | Cathedral is really good, but too small, other areas are pretty bad |
| Lost City | C | A2 | All areas have decent density, mob type suck |
| Cow Level | C | A1 | Went from the best, to being decent at best |
| Frigid Highlands | D | A5 | Density is okay, that's pretty much it |
| Glacial Trail | D | A5 | Similar EXP as Chaos, Drifter Cavern is underwhelming |
| Forgotten Tower | D | A1 | Getting there sucks, Density is pretty bad, exp is fine... keys and runes keeps it above E tier |
| Stony Field | D | A1 | Density is okay, that's pretty much it |
| Barracks | D | A1 | Density is okay, that's pretty much it |
| Upper Kurast | E | A3 | Density is bad, wasn't impressed by Forgotten Reliquary and Forgotten Temple, might have been RNG, will revisit |
| Lower Kurast | E | A3 | Both Lower Kurast and Sewer are still horrible, by far the worst area |
| Durance of Hate | E | A3 | Bad density/mob type/layout |
| Catacombs | E | A1 | Bad density/Layout |
| Burial Ground | E | A1 | Mausoleum are super underwhelming, was expecting way more density, if keys are needed, just farm Cold Plains |
| Blood Moor | E - LOL | A1 | Area is a Joke, great 15 minutes to get some work done around the house |
Tier descriptions
| Tier | Meaning |
|---|---|
| TOP (A tier) | Will stop whatever I'm doing for it |
| GOOD (B tier) | Better than 8+ minute maps |
| C | Better than regular Chaos |
| D | Similar to Chaos |
| E | Will not farm it |
Data sourced from the PD2 S13 BETA CZ spreadsheet.
How the schedule works
Every 15 minutes one of the 37 corrupted zones becomes active. The rotation is not random from your point of view: the game picks the zone from a fixed pseudo-random sequence seeded by the current quarter-hour and day, so every future rotation can be computed in advance. This page runs the same calculation in your browser and shows the times in your local time zone.
Filter by act, rating or immunities to find the zones you care about, turn on sound to hear a chime when a matching zone goes live, or add the OBS overlay to your stream. Your filters are saved in the link, so you can share or bookmark a filtered schedule.